Palantir
01-26-2007, 06:21 PM
Just how "critical" is it that your units rout in an "orderly" fashion?
Is it required that you know exactly what direction panicked units will retreat and that they DO so?
Most scenarios have one "friendly" map edge per-side, meaning that panicked units will flow that direction. Throw in two friendly edges per-side (equaling advancing off map friendly formations) and it's a whole new ball game for terrified units. Meaning, who knows what they will do or where they will go- just as in real life.
CM is notorious for making bad decisions concerning routing units: why run to that house 15 meters away to the west when they can flee 70 meters south over open terrain back towards a friendly map edge.
Is it required that you know exactly what direction panicked units will retreat and that they DO so?
Most scenarios have one "friendly" map edge per-side, meaning that panicked units will flow that direction. Throw in two friendly edges per-side (equaling advancing off map friendly formations) and it's a whole new ball game for terrified units. Meaning, who knows what they will do or where they will go- just as in real life.
CM is notorious for making bad decisions concerning routing units: why run to that house 15 meters away to the west when they can flee 70 meters south over open terrain back towards a friendly map edge.